Turn Based Battle Pack

This is the complete package of my Turn Based Battle Tutorial Series as it is at the state of Part 26 at the moment.

Unity Version: 5.3+

Excluding 19% tax

Description

This is the complete package of my Turn Based Battle Tutorial Series as it is at the state of Part 26 at the moment.

It contain all Files, Prefabs Scenes and Scripts as i created them in the Tutorial Series.

Unity Version 5.3+

Media

pictures, videos…

Documentation

docs…

External Shops

Links to Unity, Cubebrush, CG Trader Udemy… and so on….

 

Chomper – Chattering Teeth

Did you ever wanted a chattering teeth as a monster, enemy or just as an environment filler?

Unity Version: 5.3+

Excluding 19% tax

Description

Requires Unity Version 5.3

Did you ever wanted a chattering teeth as a monster, enemy or just as an environment filler?
Here you can get it! This is one of that wind up toys, you may came across in your childhood, youth or even now and then.

★ 9 Animations included
★ uses Multi Materials only
★ No UV Maps! = Not Mobile Optimised!
★ 3 Different Eye Types
★ custmizable Look by Material & Forms
★ Dracula Add On Teeth
★ Pre-created Prefabs

Animation List:

★ Howl
★ Quick Bite
★ Triple Bite
★ Walk 1
★ Chattering 1
★ Chattering 2
★ Walk 2
★ Dead 1
★ Dead 2

Media

Setup Video

pictures, videos…

Documentation

docs…

External Shops

Links to Unity, Cubebrush, CG Trader Udemy… and so on….

Simple Quest Manager

Simple Quest System OctoMan

Simple Quest Manager is an easy to setup and quick solution to create your own quests for your games in minutes.

Unity Version: 5.3+

Excluding 19% tax

Description

Simple Quest Manager is an easy to setup and quick solution to create your own quests for your games in minutes.

Summary:
★ Create your quests directly in the Inspector
★ No coding required
★ Quests can be taken and completed by differend NPC’s
★ You can create Chain Quests (unlock quests by completing others)
★ Currently only 1 Questobjective supported
★ You can save/load all Quests and their states at any point you want.
★ QuestObjectives are updated with just one line of code.

★ Rewards need to be setup on your own, depending on your systems like inventory/exp/currency

★ 1 Demo Scene

3d Models included:
★ 1 Low Poly Chara (walk and idle) 1 LowPoly NPC (wink anim)
★ 1 Low Poly Tree
★ 1 Low Poly Barn
★ 1 Low Poly Fence
★ 1 Low Poly Key

Media

Promo

Setup Guide

pictures, videos…

Documentation

Written Manual

docs…

External Shops

Links to Unity, Cubebrush, CG Trader Udemy… and so on….

Four Winged Space Enemy

four winged space enemy unity asset octoman 01

This is a Four Winged Space Enemy. This model is designed to be an Enemy for Games like Space/ Top Down/ Rail Shooter.

Unity Version: 5.3+


Description

This is a Four Winged Space Enemy. This model is designed to be an Enemy for Games like Space/ Top Down/ Rail Shooter.
It can also be used for ANY other game type like for Jump ‘n Runs and so on.

Animations:

There are 4 Animations in the Model:

★ Idle
★ Shoot
★ Rotate Left
★ Rotate Right

Media

pictures, videos…

Documentation

For Shots you could use a Copy/Prefab of ShotSpot01 or just use anthing you like.
Just add ShotPoints for it or use the ShotSpot01 or anything you like.

There are 2 Models: unmodified and modified for the Demo Scene.
The modified already have events in the animations Tab & all animations are set.

Script: ChangeColorOrangeRed:

This Script changes 2 Colors after a given amount of time(resetTime) in seconds.
In the Demeo Scene it is set to Weakpoint001-004, Shotspot01 and Engine01 of the model Enemy001.
You can always change the colors as you like to. Same with the resetTime. So the can swap faster or slower.

docs…

External Shops

CG Trader Link: https://www.cgtrader.com/3d-models/aircraft/other/animated-four-winged-space-enemy

Links to Unity, Cubebrush, CG Trader Udemy… and so on….

 

Arcade Classics: Volume 1

This Package contains animated 3D Models to create your own Arcade Classic game in 3D. So you can learn how to create such games.

Unity Version : 5.3+

Excluding 19% tax

Description

This Package contains animated 3D Models to create your own Arcade Classic game in 3D. So you can learn how to create such games.
There may come a Tutorial series soon, so you can take this package, and create everything i use in the Tutorial series. Also there is no limit for your own creativity.

Summary:

★ 1x 128 * 128px Color Map
★ 4 Enemy’s in their normal state
★ 1 Enemy in Frightening state
★ 1 Yellow Ball which like to eat stuff
★ 10 Wall Tiles to create you own maps
★ 1 Demo Scene with a handmade map
★ 11 Wall Set Prefabs

Important!!!
This package does not contain any Scripts!

Media

Animations:

pacmanasset

Prefabs:

prefabs_preview_pacman

Demo Scene:

topdown

topdown2

pictures, videos…

Documentation

docs…

External Shops

Links to Unity, Cubebrush, CG Trader Udemy… and so on….

 

Playtimer

This package provides the complete project package from my Playtime Timer Tutorial Video, ported to Unity 5.3

Unity Version required: 5.3+

Excluding 19% tax

Description

This package provides the complete project package from my Playtime Timer Tutorial Video, ported to Unity Version 5.3+.

It uses the Canvas System instead of the GUI system shown in the Video, so if you want to save time, feel to purchase it for a small fee down below!

Media

Tutorial Video without Canvas System

pictures, videos…

Documentation

docs…

External Shops

Links to Unity, Cubebrush, CG Trader Udemy… and so on….

 

Neon Tera & Fish School Script

Neon Tetra OctoMan

Neon Tetra is a very popular aquarium fish, which is well suited for underwater scenes, especially in clear water.

Unity Version: 5.3+

Excluding 19% tax

Description

Neon Tetra is a very popular aquarium fish, which is well suited for underwater scenes, especially in clear water.

This 3D model consists of only 284 polygons. Neon Tetra is fully rigged, with the exception of the dorsal fin. Currently there is only one swimming animation. If you need more animations, please ask. You are free to create your own animation and use those.

Furthermore this package has a schooling / flocking system. This means that the Neon Tetra with 2 supplied scripts has the ability to form flocks, to join swarms and avoid other fish. In addition, he always swims away from other collision objects once it encounters them.

Summary

★ 284 polys
★ Fully Rigged except dorsal fin
★ Schooling / Flocking Scripts
★ Diffuse + Specular Map 2048px
★ 1 Swim Animation
★ Uses Mechanim
★ 1 Aquarium Tank Prefab (made in Unity)

Media

Neon Tetra Flock System Unity OctoMan

pictures, videos…

Documentation

docs…

External Shops

Links to Unity, Cubebrush, CG Trader Udemy… and so on….