Maron V1 is designed to be an Enemy for Games like RPG’s, CCG’s, Platformer.
It can also be used for ANY other game type like for Shooter and so on.
But it also could be your main character.
Texture and Materials:
There are 3 2k Diffuse Color Maps (*.TGA). Skin , Blue and Green Color.
As Material use a Specular Material, since there is specularity on the glasses.
(expamle: Bumped Specular)
There are currenly 10 Animations in the Model. More might come later on.
get hit left:
get hit right:
get hit top:
get hit bottom:
Animation Type: Generic
Avatar definition: Create from this Model
Root Node: Point001
Add an Animator Component on Maron (or use the Mecanim) and use them however you need/like to.
Screenshots of Maron V1
Unity Asset Store: https://www.assetstore.unity3d.com/#!/content/21950